![]() Once loaded, press A in VBA-M, and it should scan the card and load a level. In VBA-M, go to " File/e-Reader" and select " load dot code" Make sure you have the one of the mini game interfaces loaded To actually play any of them, however, you will need to scan a card. Now you can close Dolphin, and select whichever mini game’s save you like. Not to worry, if you select the third option on the main menu, it will reload your most recently used GameCube link, in this case, whichever mini game you saved with. When loaded, however, they will only take you to the e-Reader menu. When done, you will have one save and rom for each mini game. ![]() Reset the e-Reader+ rom, and do steps 3 and 4 again, only selecting a different mini game Rename the save VBA-M made (In the same directory and with the same name as the e-Reader+ rom) to whatever you want (I also recommend that you copy the e-Reader+ rom and rename it to what you named the save, just for simplicity's sake) That way, you won't have to reload Dolphin every time you want to play a different game. Before doing anything else, I recommend making a save (NOT save state) copy for each minigame. If done correctly, VBA-M should display some splash text, before loading the Pikmin 2- e UI there. Chose whichever game you prefer, and press A Progress to the next menu, you will be met with three option for the three different mini games Get past the title, and select the second option, and then the first, which will make VBA-M wait for the GameCube Go to " Options/Link/Type" and set it to " GameCube" From the bonus menu, select the bottom-most option, which will bring up a screen with e-Reader information Once booted, navigate to the bottom-most option of the title screen, and select it. Go to controller options, and set controller slot 2’s controller type to " GBA" From " Options/Link/Type" and make sure " Nothing" is tickedĢ. ![]() Go to " Options/Link" and tick " link at boot" Select emulation settings, and make sure " pause when inactive" is not ticked raw (I won’t tell you again, GET IT YOURSELF) Rips of the e-Reader Pikmin cards’ dot codes in a compatible format, such as. A Japanese e-Reader+ rom (again, get it yourself) A Japanese Pikmin 2 rom ( get it yourself, mate!) Sort of reposted from the VG Resource forum. (Forgive me if this isn't the right place to post this, I'm a bit new here)Īfter much tinkering and fooling around, I have finally managed to emulate the Pikmin 2 japanese e-reader games! I have streamlined the process as much as possible, and have crunched it down to a tutorial for anybody else who wants to emulate. ![]()
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